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Elder scrolls online review
Elder scrolls online review






While characters look old and clunky, the world itself is a treat. I’d have loved to see this system taken even further, and it’s a shame that they basically stop at the surface level of “characters react to you doing things sometimes” instead of going all-out, a la Dragon Age.

elder scrolls online review

This is interesting in theory, but the limitations are pretty arbitrary – for example, picking up bugs always seems to upset Mirri but she has absolutely no problem with you stomping frogs. Another great quest has you rescuing a profligious noble from the clutches of a Daedric cult, only to find out that he has other plans.Īs you do things in the world, they have their own commentary and can even lose or gain rapport based on your actions – when you lose too much, they might even become unavailable to you for a time. One standout quest has you directing several clones across an Argonian temple – called a xanmeer – in order to solve puzzles. That actually works in ESO’s favor given that, again, the acting is usually bad, and it’s an online game so you frequently have other players running around and getting in the way of your story. Several stand out for interesting tidbits of lore they cast over parts of Tamriel’s constantly unraveling saga, but most of them are played for humor this year. That’s not new, of course – that’s just how Nord characters look in ESO, but this rehashing of low-quality animations and character models in every new expansion contributes greatly to the feeling that ESO isn’t keeping up with the times as much as other MMOs have. And character animations still evoke the Uncanny Valley to its highest extreme one main character who we’re meant to sympathize with constantly looks like he’s just had a fresh Botox injection. Either way, the performances are inconsistent, sometimes played dryly and other times with too much enthusiasm. Voice acting is lacklustre – characters still sound muffled and heavily compressed, which may be to conserve storage space, given how massive ESO has become. You get to go back to the fiery Deadlands and rub elbows with its inhabitants, the terminally non-playable Dremora – and you even get to learn more about the mysterious powers associated with that realm, both mystical and political.īlackwood still ends up being pretty cheesy in its delivery. The tale touches on some fascinating parts of Elder Scrolls lore while explaining how the Daedric Prince Mehrunes Dagon ultimately rose to power in Oblivion.

Elder scrolls online review full#

Read the full The Elder Scrolls Online: Greymoor reviewīut, as always, group content isn’t Blackwood’s main focus by a long shot, and the single-player main quest story actually carries some pretty great writing this year. The rest of Greymoor is largely a variation on the familiar ESO formula, although a new "Antiquities" system introduces a welcome new way to earn cash, gear, and cosmetic items. The formulaic story isn't as compelling, but it's at least buoyed by a couple of standout characters.

elder scrolls online review

If you love gorgeous, nostalgic landscapes above all else, The Elder Scrolls Online's new Greymoor expansion offers a strongly nostalgic return to the northwestern corner of Skyrim.






Elder scrolls online review